A guide to platform fees (2024)

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Making It Work 2021

Online marketplaces like Etsy and Apple’s App Store allow businesses to flourish by connecting them to huge, global audiences. But these marketplaces are big businesses themselves, and in order to earn a profit, they take a cut of revenue from many of the other companies that use their space. It leads to a constant tension: apps like Tinder and Candy Crush wouldn’t be nearly the phenomena they are today without the App Store, but they have to constantly pay Apple for that privilege.

Apps are just one example of how online platforms for small businesses and independent creators have shifted the world we live and work in. Membership platforms, like Patreon, allow creatives to charge monthly payments in exchange for new videos, comics, and essays. Video services like Twitch and YouTube allow creators to monetize their time through advertising revenue. And marketplaces like Etsy and Amazon allow people to sell an assortment of products directly to customers around the world.

The cut each platform takes varies significantly: Apple notoriously takes 30 percent of many digital in-app purchases; Twitch takes a 50 percent cut of subscription fees and a cut of advertising; eBay asks people to buy space and then pay a fee. Knowing just how much each platform takes is crucial to figuring out what’s best for your business, or for understanding how the businesses you’re shopping from make money. Here are the various fees each platform takes, divided into four categories: app stores, creator platforms (including memberships, video services, and more), digital marketplaces, and games marketplaces.

App stores

App stores are where an enormous number of businesses operate. Whether someone is selling a line of jewelry on Etsy or spending oodles of money in Roblox, app stores are the gateway to reaching people who shop on their phones and computers. Approximately 80 percent of Americans shop online, according to the Pew Research Center, and more than half of those shoppers use a mobile device like a phone or tablet.

Apple App Store: 30 percent standard commission on apps and in-app purchases of digital goods and services; sales of physical products are exempt. Subscription commission falls to 15 percent after one year.

Developers that make less than $1 million per year in App Store sales can receive 15 percent commission through Apple’s App Store Small Business Program for as long as they qualify.

Google Play: 30 percent standard commission on apps and in-app purchases of digital goods and services; sales of physical products are exempt. Subscription commission falls to 15 percent after one year.

Google takes 15 percent in fees on developers’ first $1 million in Play Store revenue every year. After the $1 million threshold, the rate goes back up to 30 percent.

Galaxy Store: 30 percent standard commission on purchases through the app store, but it can be negotiated with Samsung.

Amazon App Store: 30 percent standard commission on apps and in-app purchases. Subscription commission is 20 percent on video apps and 30 percent on everything else.

Developers that make less than $1 million per year in app store revenue can receive a 20 percent commission and 10 percent in “promotional credits” for Amazon Web Services through Amazon’s Appstore Small Business Accelerator Program for as long as they qualify.

Microsoft Store: 15 percent commission on apps and 12 percent commission on PC games starting August 1st, 2021. A 30 percent commission on all apps, games, and in-app purchases on Xbox consoles.

Non-game sellers can also use their own payment system and avoid Microsoft’s commission entirely as of July 28th, 2021.

Creator platforms

While app stores largely fit into the logic of their real-life, physical counterparts, an ever-growing breed of creator platforms allows people to monetize their personality and creativity more directly. Whether glued on to an existing social network like Facebook or reinventing old forms of entertainment like Clubhouse, creator platforms have found familiar ways to earn a buck on the backs of creator popularity.

Membership

Patreon: There are three types of plans creators can enroll in, and each plan comes with a different cut.

  • Lite plan: Patreon takes 5 percent
  • Pro plan: Patreon takes 8 percent
  • Premium plan: Patreon takes 12 percent

The tiers are geared toward different types of creators and businesses. The pro tier lets a creator offer tiered memberships to fans, while the premium tier provides a dedicated contact at Patreon who can provide support.

Then, there are payment processing fees. For creators in the United States, Patreon takes 5 percent plus 10 cents for payments of $3 or less. Payments over $3 result in a 2.9 percent cut plus 30 cents going to Patreon.

OnlyFans: OnlyFans takes 20 percent of subscription fees and other earnings, like tips. Creators can set their subscription fees between $5 and $50 per month.

Tips max out at $100 for new users and go up to $200 for users who have had an account for four months or longer. You can tip $500 per day as a new user, with the limit increasing over time.

Twitter: Twitter offers an array of ways for creators to make money. Super Follows allows creators to offer subscriptions of $2.99, $4.99, or $9.99 per month in exchange for perks like exclusive tweets. Ticketed Spaces allow creators to charge for access to live audio events, with ticket prices ranging anywhere from $1 to $999.

For both products, Twitter takes a 3 percent commission on payments (after payment processing and in-app purchase fees, such as Apple’s 30 percent cut) until creators earn their first $50,000 on the platform, after which Twitter takes 20 percent. The features are only available to select users for now.

Creators can also receive money directly through Twitter’s Tip Jar feature, which is currently in beta and only available to some users. Twitter doesn’t take a cut, but payments are subject to the processing fees of whatever third-party payment service is linked.

Facebook: Facebook lets creators offer monthly Fan Subscriptions and receive support directly from their followers. Facebook plans to take up to a 30 percent cut each month, but the company has announced it won’t be taking any fees until 2023. Apple and Google do take their typical cut on mobile, though, reducing creators’ share to 70 percent.

Facebook also offers a tipping feature for livestreams called Stars —basically its answer to Twitch’s Bits. Creators get 1 cent per star, but (like Twitch below) viewers buy them for more than a penny each. If a viewer is buying only a few dollars at a time, Facebook might take upward of 18 percent of the money spent on tips. Creators also need to meet Facebook’s eligibility requirements to enable Stars.

Bulletin, Facebook’s newsletter product, currently doesn’t take a cut of subscriptions, though Facebook has so far limited the platform to a select group of higher-profile writers and personalities.

Video

YouTube: Creators primarily make money on YouTube through ad revenue. YouTube takes 45 percent of revenue from ads and gives creators 55 percent, according to Variety.

YouTube also has a number of ways for creators to get paid directly by viewers:

The platform lets channels offer memberships, which are monthly subscriptions that run between $1 and $100 in the US.

Similar to several Twitch features, YouTube’s Super Chat, Super Stickers, and Super Thanks features give fans the ability to tip creators in exchange for perks like better comment placement in a livestream chat, custom stickers, and animations. Prices range from $1 to $500 for pinned Super Chat comments, $1 to $50 for Super Stickers, and $2 to $50 for Super Thanks.

YouTube takes 30 percent of the revenue earned on memberships and Super features once taxes and applicable app store fees are deducted.

Creators can also sell merchandise from select retailers directly to subscribers via the merch shelf underneath videos. YouTube doesn’t take a cut of merch sales, but creators may be subject to different fees depending on which of the 31 different supported retailers they partner with.

YouTube also shares revenue from YouTube Premium subscriptions based on the amount subscribers watch a creator’s videos. The company has not disclosed how that money is divided, but YouTube tells The Verge most of the revenue from Premium goes to creators.

Twitch: A creator can start making money from ads, subscriptions, and donations once they become a Twitch affiliate, which takes a certain amount of streaming and followers.

Twitch typically takes 50 percent of subscription fees. Subscription pricing varies by country to reflect the local cost of living. As an example, a base subscription is $4.99 per month in the US but around $1.20 per month in Turkey.

Twitch also offers streamers a way to be paid via donations using a virtual currency called bits. Twitch pays creators 1 cent per bit, so after receiving 100 bits, a streamer gets $1. The catch is, viewers pay extra up front to buy those bits: 100 bits costs $1.40 to buy on the web, or around $2 to buy on mobile to account for app store fees. That means anywhere from 29 percent to 50 percent of money spent toward tipping is being lost to fees.

Streamers frequently accept donations through third-party payment platforms, too. Twitch doesn’t take a cut of these, but the platforms themselves may come with their own deductions for payment processing.

On top of subscriber fees, streamers also earn ad revenue — usually around $3.50 for every 1,000 views of an ad on their channel. For both subscriptions and advertising, bigger streamers may get better deals.

Audio

Clubhouse: Live social audio app Clubhouse allows listeners to pay creators directly via a “Send Money” button. Clubhouse doesn’t take a cut of the payments, and the person leaving the tip is asked to cover the payment processing fee from Stripe.

Spotify: Through its subsidiary Anchor, Spotify allows podcasters to offer subscriptions. Spotify won’t take a cut until 2023, after which the company will charge a 5 percent commission. Creators have to cover payment processing fees out of their share.

Apple: Subscriptions in Apple Podcasts are subject to the same rules as other subscriptions on Apple platforms: there’s a 30 percent commission to start, but if subscribers stick around for a year, the commission drops to 15 percent. Creators also have to pay $19.99 per year to offer subscriptions in the first place.

Discord: Through its live audio feature, Stage Channels, Discord offers creators the ability to sell tickets to their audio events. The feature is currently in a limited beta, and Discord hasn’t announced if it will keep a portion of ticket sales or when the feature will be available for everyone.

Writing

Tumblr: A subscription feature, called Post Plus, lets creators offer subscriber-only posts for $3.99, $5.99, or $9.99 per month. Tumblr takes a 5 percent commission on subscription fees, and for subscriptions made through iOS or Android, creators will lose an additional 30 percent to the respective platforms.

Substack: The newsletter platform takes 10 percent of subscription fees. Substack lets writers choose how much they want to charge newsletter subscribers per month or year. (There’s also a free tier.)

Wattpad: Fiction publishing platform Wattpad offers a limited form of monetization for certain creators. Invite-only Paid Stories allows fans to purchase coins to unlock entries in an ongoing story or novel.

Currently, Wattpad sells coins in several different packages (you can get nine coins for 99 cents, for example) and chapters are usually priced at three coins each (though some go for more). Wattpad says writers receive the “majority of the revenue from the program,” but it has not publicly disclosed the exact split.

Kindle Vella: Amazon has its own take on Wattpad’s Paid Stories, called Kindle Vella. Writers who publish with Vella receive royalties based on the number of tokens spent on an “episode” in their story, with token cost determined by the episode’s length (one token per 100 words).

Writers get to keep half of whatever a reader spent on the tokens they used to unlock their story, minus taxes and fees. The complicating factor is that Amazon offers tokens at different price points —you can buy 200 tokens for $1.99 or 1,100 tokens for $9.99 —so payouts can vary.

At those price points, for example, a writer who receives 100 tokens would either get $1 or 90 cents.

Digital marketplaces

Digital marketplaces for physical goods are at the core of online shopping. Many of us use Amazon on a daily or weekly basis, or peruse eBay at work to keep an eye on the latest auctions. But while large businesses can be built on these platforms, their terms can be complicated to navigate and tend to ensure the platforms make a cut on just about every sale that goes through.

Facebook and Instagram: Facebook collects either 5 percent per shipment of products sold (one order can include multiple shipments if items are mailed separately), or a flat fee of 40 cents for shipments of $8 or less. This covers taxes, payment processing fees, and applies to all checkout transactions on both Facebook and Instagram.

Facebook is waiving the selling fee for all orders shipping through June 30th, 2022.

Amazon: Amazon is a complicated one. First, businesses can choose between using a professional selling plan, which costs $39.99 a month, or an individual seller’s plan, which has no monthly fee. Those on the professional tier do not have to pay a sales fee on items sold, while those on an individual seller’s plan pay $1 per sale.

Amazon then takes a commission on each sale, including shipping fees. This fee depends on what the item is, typically ranging from 8 to 20 percent. There’s also a $1.80 closing fee for products listed under media categories, including books, DVDs, music, game consoles, and more.

Etsy: Etsy charges a 20-cent fee for people to list each item for sale. Then, for every product sold, Etsy takes a 5 percent transaction fee, and a payment processing fee of 3 percent plus 25 cents.

The company also runs an advertising program that’s somewhat controversial with sellers. Etsy pays to advertise their products on sites like Google, and then takes up to a 15 percent fee (but no more than $100) if they lead to a sale. Small sellers can opt out, but larger sellers have to participate; for them, Etsy only takes a 12 percent referral fee.

eBay: Generally speaking, eBay sellers might pay a small fee to list a product and a 12.5 percent commission on the sale price.

Fees can vary significantly depending on product category and listing type, though. eBay also offers paid premium store features that can reduce fees. It’s a fairly complicated series of options — you can get a sense of some possibilities for paying stores from this chart.

Games marketplaces

From a single developer to a huge studio, being on Steam or in the PlayStation store is a big deal for distribution. These giant marketplaces are also key businesses for the companies that run them, often meaning steep fees on sales.

Steam: Steam takes 30 percent of all sales made until the first $10 million. That cut becomes 25 percent when a developer sells between $10 million and $50 million. For every sale after the first $50 million, Steam only takes a 20 percent cut.

Epic: Epic takes 12 percent of the revenue from all games sold, giving developers 88 percent. Epic CEO Tim Sweeney tweeted that of the 12 percent Epic collects, the company nets about 5 percent as profit.

PlayStation: Sony is reported to take a 30 percent cut from games sold in the PlayStation Store, though the split isn’t publicly disclosed.

Xbox: Microsoft takes a 30 percent cut from all games and in-game purchases sold through the console’s store under its standard developer agreement.

Itch.io: Itch.io takes a radical approach to how it handles its revenue share with its independent creators. By default, the platform takes 10 percent of each transaction before payment providers take their cut. But if creators choose, as part of Itch’s open revenue sharing, they can lower that cut to zero or raise it to as high as 100 percent.

Update August 24th, 2021, 9AM ET: This story was originally published in September 2020; it has been updated and expanded for 2021.

A guide to platform fees (2024)

FAQs

How much does Apple take from in-app purchases 2022? ›

As of July 2022, Apple takes a standard 30 percent commission rate for App Store transactions and regular subscriptions. Additionally, app developers that host their apps on the Apple App Store and manage to retain subscription users see their commission fees drop to 15 percent after the subscriber's first year.

How do I avoid Apple fees? ›

To avoid being charged interest, pay your monthly balance every month on or before the due date. You know you're paying enough if the payment wheel turns green or blue. For example: You open an Apple Card account in June.

How much does the App Store take? ›

Developers are, of course, already complaining about Apple's decision to require a 27% commission on sales made through its App Store — even though only one category of app is currently included.

What percentage does Google Play take? ›

The fee for all subscriptions revenue is 15%, reflecting developer investment in keeping subscribers for the long run. Developers in certain programs, like the Play Media Experience Program, may be eligible for a reduced fee based on high content costs.

Why is Apple charging me a monthly fee? ›

If you see 'apple.com/bill' on your billing statement

Apple.com/bill appears on your billing statement when you buy an app, music, movie, or other content from Apple. It also appears when a subscription renews and when a family member buys apps or content from Apple.

Why does Apple charge 30%? ›

Apple's App Store quietly updated its guidelines to require social media companies to use its In-App Purchase feature when users pay for boosted posts, which gives Apple a 30 percent cut.

Why is Apple charging me for $50? ›

Apple will do a temporary charge to insure that a new customer card account is valid, Once confirmed, they send a credit in the same amount usually in under 24 hours..

Why does Apple charge me 9.99 a month? ›

$9.99 per month is the cost of 2TB of iCloud storage. You can check if this is what you have by signing in at https://www.icloud.com and clicking 'Account settings'.

Why does Apple charge me 4.99 every month? ›

Apple TV+ is a subscription for your account. It does not depend on a specific device. It will be available on any of your devices with the Apple TV app, where you are signed in with that Apple ID account.

Does Apple still take 30%? ›

Apple's revised App Store guidelines are now explicit that any social media app that allows paid boosts to social media posts are subject to the 30% in-app purchase fee.

Does the App Store take 30%? ›

Rakes vary enormously depending on the business and the nature of goods sold. Ecommerce marketplaces might charge 10% to 15%. Most ticketing sites charge more. Apple and Google charged 30% in their app stores then, as they mostly do to this day, with some exceptions.

How much should I charge for an app? ›

How Much Does It Cost to Develop an App?
App TypeEstimate CostTime
Simple App Development$40,000 to $60,0002-3 months
Basic App Development$60,000 to $150,0003-6 months
Complex App Developmentfrom $300,0009+ months

How much can an app earn from Play Store? ›

In-app advertising

This model includes several formats such as Interstitial ads, Banner ads, Video ads, Native ads, Text ads, Native ads, and so on. How much do ads make on apps? The average revenue per ad impression can be as low as $0.10 and as high as $10, depending on the type of ad.

How much will I earn from app at Play Store? ›

$0.002 – this is average revenue per 1 daily app usage that was created using AppsGeyser app maker. For 1000 daily usages, this is $2 per day. Generally 1 app download is at least 2 usages. So 1000 downloads is $4.

Does it cost money to post an app on Google Play? ›

Google Play console is kind of a backend controlling center, from where developers submit Play Store apps for Android. There is a one-time fee of $25 by which a developer can open an account, loaded with functions and control features. After paying this one-time fee, you can submit apps to Google Play Store for free.

Why does Apple keep trying to charge me for free apps? ›

You get this message when a payment method has failed, or if the particular device has never purchased a paid app, or downloaded a free app, or if there is a pending unpaid balance on the account.

How do I stop Apple from charging 99 cents? ›

All replies

Open Settings ➔ Apple ID (Your Name at Top) ➔ Subscriptions : Locate the 50GB Storage Plan and tap on it. Then select the 5GB Option which will cancel your subscription to the 50GB.

Why is Apple charging me when I dont have any subscriptions? ›

Question: Q: Charged for a subscription I don't have

- If you only see a charge in emails or texts that are not official Apple receipts, it is likely phishing attempts ( https://support.apple.com/HT204759 ).

How do I stop Apple charging me for a month? ›

How to cancel a subscription on your iPhone, iPad, or iPod touch
  1. Open the Settings app.
  2. Tap your name.
  3. Tap Subscriptions.
  4. Tap the subscription.
  5. Tap Cancel Subscription. You might need to scroll down to find the Cancel Subscription button.
28 Jun 2022

Why can Apple charge such high prices? ›

While at first it seems Apple is taking advantage of its brand name, there's much more to its pricing than meets the eye. Factors like Apple's exclusive ecosystem, privacy policy, marketing costs, and high resale value also contribute to a product's high price.

Does Netflix pay 30 to Apple? ›

Image Credits: Netflix

Apple takes 30% fees (or 15% for small developers) from apps on selling subscriptions through the App Store's payment system.

Does Apple have hidden fees? ›

Rates and fees

The Apple Card has no fees whatsoever. There are no annual fees, foreign transaction fees or late payment fees. The current variable APR is 11.24% to 22.24% based on your creditworthiness, which is pretty similar to other cards.

Why does Apple keep taking my money? ›

Apple charges the credit card linked to your Apple ID account every time you buy an app, game, movie, music, or a similar item. Renewals of Apple Service subscriptions. Similarly, your linked card will be charged to pay for any subscription services, like iCloud Storage, Apple Music, Apple TV+, or Apple Arcade.

Why did Apple just take my money? ›

Question: Q: Why did Apple take money out of my account? When billing information is added or updated in iTunes Store, an authorisation request may be made to your card issuer. This is not an actual charge, just a check to ensure that your payment card is active and able to be used when paying for your transactions.

What am I paying .99 cents a month to Apple? ›

Answer: A: 0.99$ is the monthly charge for the 50GB level of extra iCloud storage (replacing the free 5GB leve). You can check the amount of iCloud storage you have in System Preferences (or Settings)>iCloud, or at https://www.icloud.com (click 'Account Settings).

Why is Apple taking money from my bank account? ›

You purchased it from the app store (or subscribed to a service) and forgot you did. Someone you share your phone with purchased it from the app store. Someone you share your Apple ID with purchased it from the app store. If you have a family sharing plan, someone in your family purchased it from the app store.

Is the Apple monthly plan worth it? ›

Overall, AppleCare significantly reduces the stress and cost of accidental damage repairs or replacement devices, and eliminates the cost of repairing hardware failures, but it is a notable extra expense for coverage that still has some deductibles and limitations on claims.

How do I stop Apple from charging my card? ›

After establishing the Credit Card account (i.e. after you have made purchases), you can remove the credit card information by editing your payment info, choosing "None".

Why did Apple skip 9 and 10? ›

Apple decided that the iPhone X – pronounced 'iPhone 10' was a new beginning for iPhone, so jumped over the number 9. Quite why it did this is an open question, but it was exactly the same for Microsoft when it wanted to reinvent Windows.

What is Apple dropping in 2022? ›

September 2022 - Apple Watch SE. October 2022 - 10th-generation iPad. October 2022 - iPad Pro. October 2022 - Apple TV 4K.

How do I claim 25 dollars from Apple? ›

If you have access to your iPhone, you can submit the serial number of the device online. If you don't have it anymore, you can enter your name, address at the time of purchase, and your Apple ID. If the system can't find your device, you can print out a form and mail in your claim.

How do I get rid of 30 cents on Apple? ›

how to remove my cents in my apple id? contact iTunes Support and ask them to zero balance your account. Either use the form or scroll to the bottom of the page in the 2nd link. Follow through the screens to get a chat or telephone option.

How many downloads does it take to get number 1 on the App Store? ›

So far in 2019, games have needed around 174,000 downloads to reach the No. 1 spot on the U.S. Top Free charts on a given day. This represents an increase of 47 percent compared to the median daily downloads of 118,000 for the top game in 2016.

Is Iphone app limit per app? ›

App limits are for the entire category and not the individual apps. So if you do limit Social app to two hours, then after the two hours they'll no longer be accessible until the daily reset at midnight. Cheers! Hi.

What makes an app expensive? ›

Depending on how complex your app is, you may need to hire up to several developers, and the more you have on board, the higher the costs are. The fees charged by developers depend on where they are based.

How much are people willing to pay for an app? ›

App prices usually range from $0.99 to $9.99. Once users pay, they own the app and all its features.

How much does it cost to create an app in 2022? ›

Here are a few surveys conducted on this question that might help you: According to Business of Apps, a simple app's development cost is up to $32,000, an app of medium complexity is worth up to $48,000, and the price of creating a complex app starts at $72,000.

How much does a 1000 app download make? ›

My app Catchphrase - Android Apps on Google Play when crossed 1000 downloads it use to make 0.3 - 0.5$ a day.

How much money does a game with 1 million downloads make? ›

So, the earnings with $0.05 CPC you get: 1,000,000*0.05 = $50,000 per day. That's sweet $1.5M per month. What is the best way to advertise on an Android app?

What is the most profitable app? ›

1. Clash of Clans. Clash of clans is one of the highest revenue generator app that is doing extremely great in the app market and listed as one of the most profitable mobile games.

How much money does a game with 10 million downloads make? ›

If an app has 10 million downloads, on average 30% of downloads are active. So there are total 3 million active users on it. Let pick worst case: app has ads integrated in it, then app can earn $3000 a day. Which means its worth should be 1 million dollars.

How much does an app earn per download? ›

How much money do apps make per download? The average revenue per app download varies significantly but the average is $0.60 to $1.20.

How do app owners make money? ›

The app owner is just required to showcase the commercials within their mobile app and thus, they can be easily paid from the third-party and commercial ad networks. The app owner is paid according to the number of clicks that hits the ad or when the user completes the app installation via the advertisem*nt.

Where can I publish my app for free? ›

Finally, the best way to upload and publish your Android apps for free is via Upload.com. In fact, you can upload PC/Mac software, eBooks, and more. Upload.com is operated by CNET, who owns the sister site Download.com and have a very large distribution network.

Do app developers get paid for free apps? ›

For mobile app developers, ads are the most common and easiest way to earn money from free apps. All they need is to display embedded commercials within their product and receive payments from a third-party ad network.

Can I publish app on Play Store for free? ›

Publishing apps on Google Play is free. But you need to pay one-time fee of $25 for creating Developer's account. After that you can publish any number of Android apps without charges.

How much does Apple take from ingame purchases? ›

You cannot use Apple Pay to allow users to pay for any digital products, upgrades, etc. that are consumed within your app, you must use IAP where Apple takes a 30% cut. Apple Pay is different and provides API to accept payments for physical goods and services.

How much does Apple take from in-app purchases? ›

Replies. Apple's standard IAP revenue distribution is 70% dev, 30% Apple - note that is 85%/15% for certain annual subscriptions. IAP cannot be used for physical merchandise.

How much does Apple tax in-app purchases? ›

What is the Apple Tax? “Apple Tax” is a slang term for the commission fee Apple charges for the use of its App Store and in-app payment system. Many purchases made through iOS apps — including in-app purchases like gaming microtransactions and monthly subscription payments — are subject to a 30% surcharge.

How do free apps make money? ›

Free apps are monetized through various means, including advertising, in-app purchases, sponsorship, and affiliate marketing.

Is it free if in-app purchases? ›

Before installing an app, users often see the message “In-app purchases” next to the “Get” button for free apps or the app price button for paid apps. This messaging indicates that users will have the opportunity to pay for additional features, content, or services within an app.

Are in-app purchases worth it? ›

The answer is a resounding yes. The fact is that developers make more money on mobile apps with IAPs than they ever did on the paid app model or the advertising model. This allows developers to pump out more apps, more games, and earn more money which is both a good and bad thing for consumers.

What is a platform fee? ›

The platform fee (sometimes known as a service fee) is a fee that many online platforms such as delivery services, ride-hailing companies and vacation rental sites charge to consumers for using their platform/service.

How much does an app get paid per download? ›

How much does Google Play Store pay per download of an Android app? A. Google takes 30% of the revenue made on the Android app and gives the rest 70% to the developers.

Do you get paid when your app is downloaded? ›

Free apps don't get any money per download, while paid apps earn for each download, and subscription-based apps earn for each subscription bought. You can calculate how much money apps make per download by checking their price in the App Store or Google Play.

Why does Apple charge 99 cents? ›

All replies

0.99$ is the monthly charge for the 50GB level of extra iCloud storage (replacing the free 5GB leve). You can check the amount of iCloud storage you have in System Preferences (or Settings)>iCloud, or at https://www.icloud.com (click 'Account Settings).

How do app stores make money? ›

You earn revenue from the sales of in-app purchases within your app. Successful freemium apps operate as services that are continually updated to attract and retain users.

What is the 4.99 charge from Apple? ›

Apple TV+ is a subscription for your account.

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